Al Karad Ruins

Al Karad Ruins Tree
Type: Zone
Location: Tunaria
Loot table: Forest
Borders: N: Wymondham
E: Jared's Blight
S: Blakedown
W: Fog Marsh

Al Karad Ruins is a zone primarily consisting of swamp land, light forests, and hills. It is bounded on the west by Fog Marsh and on the east by Jared's Blight. To the north lies Wymondham and Blakedown is to the south. The zone is divided by a major river which runs from the north boundary of the zone south and into Blakedown.

The following mobs are commonly encountered in Al Karad Ruins:

  • Boar
  • Lesser Ghoul
  • Rotbone Skeleton

Points of interestEdit

The main complex of ruins is located in Al Karad Ruins (C). A road runs north out of Blakedown that leads directly to the ruins. The ruins are home to a variety of undead mobs including skeletons, ghouls, and a named ghoul, Jaelin Salloweyes.

Across the river and slightly north east from the main ruins complex in Al Karad Ruins (N) is a stone monument, surrounding by several ghouls and skeletons. Saramin Lightsoul, a shade, is a rare spawn also found here.

Cyrene the Bog Wraith spawns in the swamp lands to the west of the main ruins complex.
Al Karad Ruins Tree

Massive willow tree in Al Karad Ruins (E)

In a number of locations, primarily in or around the small towers that are located around the main ruins complex, a dark elf necromancer Deklin Darkbriar can be found. A massive willow tree is found in Al Karad Ruins (E).

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